Thursday, November 17, 2011
Fall Quarter meets its satisfying end
What time was this photo taken? Bzzt, WRONG! 4:30 in the MORNING! That's how we roll.
Have an awesome break, everyone! And keep those comics rolling!
Thursday, November 3, 2011
Tuesday, November 1, 2011
Gurren Lagann sketch challenge
Gurren Lagann is a relatively recent Japanese animated series that has been reinterpreted in several media and finally released in English to much acclaim. The Amazon.Com product listing for the English edition DVD box set can be found here.
Audrey Morris
Audrey Morris
Friday, October 28, 2011
Francesco Francavilla
Tuesday, October 18, 2011
Moon Wizard sketch challenge
Moon Wizard is an obscure oneshot Plastic Man character from the 1940s who became a point of interest during the Generate 24-hour comics and sketch challenge in our SEQA lab when one student stumbled across him when searching for DC characters to draw for the challenge. His DC Wiki information page can be found here.
Rachel Ordway
Luigi Anderson
Emily Helen
Trevor Verges
Rachel Ordway
Luigi Anderson
Emily Helen
Trevor Verges
Thursday, October 13, 2011
NIGHTMARE
NIGHTMARE ANTHOLOGY
Temple of Cartoon Mojo is putting together its second mini sketchbook/anthology of student work to promote the department. The title of the book is “NIGHTMARE” in honor of the Halloween season.
There will be two types of submissions. Students have an opportunity to submit a single page pinup or a one-to-three page comic. See guidelines below.
Must be a current student or past student of SCAD ATLANTA. All contributions must be submitted to Templeofcartoonmojo@gmail.com by November 24th.
All submissions must be black and white 600 dpi TIFF files at a 2x3 ratio, with NO BLEEDS and NO TWO-PAGE SPREADS and should be submitted using the naming convention.
In addition, this book is meant to represent the department, so any submissions containing inappropriate or blatantly offensive material will not be used.
TEMPLE_(your last name)_(your first name)_(submission type)_(extra descriptors).jpg
EXAMPLE: TEMPLE_SMITH_JOHN_COMIC_PG1.jpg
Single Page Pinup Guidelines:
BLACK AND WHITE and must contain environmental elements, and the piece should have a professional level of quality and completion.
One to Three Page Comic Guidelines:
BLACK AND WHITE
One to three page comic submissions must pertain to the theme of the anthology and have a professional level of quality and completion. Tones are permitted.
Temple of Cartoon Mojo is putting together its second mini sketchbook/anthology of student work to promote the department. The title of the book is “NIGHTMARE” in honor of the Halloween season.
There will be two types of submissions. Students have an opportunity to submit a single page pinup or a one-to-three page comic. See guidelines below.
Must be a current student or past student of SCAD ATLANTA. All contributions must be submitted to Templeofcartoonmojo@gmail.com by November 24th.
All submissions must be black and white 600 dpi TIFF files at a 2x3 ratio, with NO BLEEDS and NO TWO-PAGE SPREADS and should be submitted using the naming convention.
In addition, this book is meant to represent the department, so any submissions containing inappropriate or blatantly offensive material will not be used.
TEMPLE_(your last name)_(your first name)_(submission type)_(extra descriptors).jpg
EXAMPLE: TEMPLE_SMITH_JOHN_COMIC_PG1.jpg
Single Page Pinup Guidelines:
BLACK AND WHITE and must contain environmental elements, and the piece should have a professional level of quality and completion.
One to Three Page Comic Guidelines:
BLACK AND WHITE
One to three page comic submissions must pertain to the theme of the anthology and have a professional level of quality and completion. Tones are permitted.
Sunday, October 9, 2011
GENERATE! Check-check-check it out!
Here it is! The long-awaited Generate post! The challenges this year were the traditional 24 hour comic and a challenge to re-design 52 DC characters! Click the respective links for more. Let's have a look...
Lily Cho
Emily Helen
Rachel Ordway
Jerell Drakes
Alicia Schwalm
Trevor Verges
Chris Malone
Sara Vivanco
Jorge Santiago
Lily Cho
Emily Helen
Rachel Ordway
Jerell Drakes
Alicia Schwalm
Trevor Verges
Chris Malone
Sara Vivanco
Jorge Santiago
Thursday, October 6, 2011
My Little Pony sketch challenge!
My Little Pony: Friendship Is Magic is a current animated television series based on the popular toy line. The official webpage for the series can be found here.
Selena M Coffey
Trevor Verges
Selena M Coffey
Trevor Verges
Monday, October 3, 2011
Spotlight: Irene Strychalski
This spotlight is long overdue as this student has already moved on and is now working at Cartoon Network on "Archer". Irene just graduated and was one of our most talented students to date. Her talent is only equaled by her work ethic as she is also one of the most prolific people we've ever known. She was published by Marvel Comics even before she had graduated so her skills and portfolio has been recognized by two separate industries. It's our pleasure to make Irene our Fall spotlight on the Temple. We expect big things from her! Check out her blog to see more amazing work.
Q. Where are you from and what originally got you interested in sequential art?
A. I was born in Taiwan and lived there until I was 17, but for some reason I was always an American citizen and I spent lots of summers in NY. I think my first contact with sequential art was a Chinese version of the Smurfs comics (haha), along with staple Japanese kid’s stuff like Crayon Shin-Chan and Doraemon. In general, comics (manga/manhwa) seem to be a much larger part of pop culture in Taiwan than in America; it is still seen as kid’s entertainment by the older generation, but many people my age grew up reading comics and still do so into college. Taiwan is also heavily influenced by Japan, so there were at least seven or eight manga bookstores in my city, including one that opened smack across the street from me. My mom was convinced that television was evil and we never got cable, so like any 13-year old would do I instead took to reading piles and piles of crime, horror, and fighting manga. By the time she discovered I was set on doing comics as a living, it was already far too late!
Q. What books (comic or otherwise) do you regularly read and why?
A. I’ve always been interested in crime and adventure stories, whether in comic or novel form; I had a hopeless addiction to the Cased Closed manga series throughout middle school, and in high school it was GTO and Fullmetal Alchemist; I loved the Bourne books and also read every John Grisham and Sidney Sheldon book I could find. I’ve read much less prose but many more graphic novels since college, and recently my favorites are Chew, Scalped, Y: The Last Man, Blacksad, Urasawa’s 20th Century Boys, Urushibara’s Mushishi, and Hiroe’s Black Lagoon.
Q. Who are your major influences?
A. I take a lot of influence from animation. Besides from totally being my childhood, I think Ghibli’s films are great examples of unconventional storytelling and I still look to them for inspiration. I loved the work of the late Satoshi Kon (Millenium Actress, Tokyo Godfathers, Paprika), and I take a lot from his art style as well as camera direction. I’ll also always be a fan of Kenji Kamiyama’s Ghost in the Shell work. As for comics, I reference all of the series previously mentioned for storytelling, and right now I often look at Takehiko Inoue, Hiroaki Samura, Feng Chin Pang, Sean Murphy, and Stuart Immonen for artwork.
Q. Do you have a specific process in your work and, if so, what is it?
A. I change up my process and art style for every project, depending on factors like the genre and whether or not it will be in color and tones. But basically I usually begin working by scribbling rough layouts while I read the script, sometimes just in the script margins or on some scrap paper, to get the beats of the story down. Then I’ll work those into 2x3” thumbnails, scan those in and fit them to print size in Photoshop, and print those out in blueline or light grey. I like to ink my thumbnails just so my composition is more solid, and so when I get to penciling and inking in full size I can focus on rendering pretty, pretty details 8D
Q. What tools do you prefer to use in your work and why?
A. I get really obsessive with details, so I mainly stick to a huge stash of PITT or Micron markers and I’ll occasionally use a G-pen or brush for effects and spotting blacks. I also use a lot of white gel pens. A lot.
Q. Do you have any professional work that has been published? And are you working on anything currently?
A. Yes. I did an 11-page one-shot for Marvel’s Deadpool Family earlier this year. Hopefully they didn’t hate me and I’ll be adding more to this list soon, haha. I’m currently working at Floyd County Productions painting animation backgrounds, and juggling that with my own projects plus something in collaboration with an independent writer.
Q. Are you working on any personal projects and, if so, what are they?
A. I’m definitely aiming to do something creator-owned sooner or later. I have about three ideas that are still rough sketches, and two more fleshed-out ones that I’m currently working on pitching, though I am taking my time to round them out. One is shorter and aimed at a teen audience, about a shaman’s apprentice who has to sail out to an angry ocean god, both to prove her abilities and to save her seaside hometown from destruction. The other is aimed at an older audience, and is about a disturbed Hong Kong detective who, while searching for a missing policeman, both falls in love with him and uncovers a children’s organ trafficking operation that is tied to her own abduction as a young girl.
Q. How do you juggle your work load between college and your freelance life?
A. Don’t stop drawing. Just… don’t stop. Also, coffee is your friend.
Q. Who would you love to work with one day and why?
A. Oh, there are so, so many people… anybody mentioned above will do.
Q. Where do you hope to see yourself professionally in five to ten years?
A. I honestly have no idea. I’m young and not prone to thinking far ahead, haha! But no, I want to diversify my skills and as long as in ten years I’m still working in the entertainment industry, not in my mom’s basement, and am able to get a personal project out, I’ll be a happy.
Q. Where are you from and what originally got you interested in sequential art?
A. I was born in Taiwan and lived there until I was 17, but for some reason I was always an American citizen and I spent lots of summers in NY. I think my first contact with sequential art was a Chinese version of the Smurfs comics (haha), along with staple Japanese kid’s stuff like Crayon Shin-Chan and Doraemon. In general, comics (manga/manhwa) seem to be a much larger part of pop culture in Taiwan than in America; it is still seen as kid’s entertainment by the older generation, but many people my age grew up reading comics and still do so into college. Taiwan is also heavily influenced by Japan, so there were at least seven or eight manga bookstores in my city, including one that opened smack across the street from me. My mom was convinced that television was evil and we never got cable, so like any 13-year old would do I instead took to reading piles and piles of crime, horror, and fighting manga. By the time she discovered I was set on doing comics as a living, it was already far too late!
Q. What books (comic or otherwise) do you regularly read and why?
A. I’ve always been interested in crime and adventure stories, whether in comic or novel form; I had a hopeless addiction to the Cased Closed manga series throughout middle school, and in high school it was GTO and Fullmetal Alchemist; I loved the Bourne books and also read every John Grisham and Sidney Sheldon book I could find. I’ve read much less prose but many more graphic novels since college, and recently my favorites are Chew, Scalped, Y: The Last Man, Blacksad, Urasawa’s 20th Century Boys, Urushibara’s Mushishi, and Hiroe’s Black Lagoon.
Q. Who are your major influences?
A. I take a lot of influence from animation. Besides from totally being my childhood, I think Ghibli’s films are great examples of unconventional storytelling and I still look to them for inspiration. I loved the work of the late Satoshi Kon (Millenium Actress, Tokyo Godfathers, Paprika), and I take a lot from his art style as well as camera direction. I’ll also always be a fan of Kenji Kamiyama’s Ghost in the Shell work. As for comics, I reference all of the series previously mentioned for storytelling, and right now I often look at Takehiko Inoue, Hiroaki Samura, Feng Chin Pang, Sean Murphy, and Stuart Immonen for artwork.
Q. Do you have a specific process in your work and, if so, what is it?
A. I change up my process and art style for every project, depending on factors like the genre and whether or not it will be in color and tones. But basically I usually begin working by scribbling rough layouts while I read the script, sometimes just in the script margins or on some scrap paper, to get the beats of the story down. Then I’ll work those into 2x3” thumbnails, scan those in and fit them to print size in Photoshop, and print those out in blueline or light grey. I like to ink my thumbnails just so my composition is more solid, and so when I get to penciling and inking in full size I can focus on rendering pretty, pretty details 8D
Q. What tools do you prefer to use in your work and why?
A. I get really obsessive with details, so I mainly stick to a huge stash of PITT or Micron markers and I’ll occasionally use a G-pen or brush for effects and spotting blacks. I also use a lot of white gel pens. A lot.
Q. Do you have any professional work that has been published? And are you working on anything currently?
A. Yes. I did an 11-page one-shot for Marvel’s Deadpool Family earlier this year. Hopefully they didn’t hate me and I’ll be adding more to this list soon, haha. I’m currently working at Floyd County Productions painting animation backgrounds, and juggling that with my own projects plus something in collaboration with an independent writer.
Q. Are you working on any personal projects and, if so, what are they?
A. I’m definitely aiming to do something creator-owned sooner or later. I have about three ideas that are still rough sketches, and two more fleshed-out ones that I’m currently working on pitching, though I am taking my time to round them out. One is shorter and aimed at a teen audience, about a shaman’s apprentice who has to sail out to an angry ocean god, both to prove her abilities and to save her seaside hometown from destruction. The other is aimed at an older audience, and is about a disturbed Hong Kong detective who, while searching for a missing policeman, both falls in love with him and uncovers a children’s organ trafficking operation that is tied to her own abduction as a young girl.
Q. How do you juggle your work load between college and your freelance life?
A. Don’t stop drawing. Just… don’t stop. Also, coffee is your friend.
Q. Who would you love to work with one day and why?
A. Oh, there are so, so many people… anybody mentioned above will do.
Q. Where do you hope to see yourself professionally in five to ten years?
A. I honestly have no idea. I’m young and not prone to thinking far ahead, haha! But no, I want to diversify my skills and as long as in ten years I’m still working in the entertainment industry, not in my mom’s basement, and am able to get a personal project out, I’ll be a happy.
Friday, September 30, 2011
Generate Update!
Generate Kickoff!
Tuesday, September 27, 2011
GENERATE 2011
Think you’re tough? Are you a creative mastermind? Do you think you have what it takes to pull off artistic wizardry under impossible deadlines? Then clear your schedule and let’s see what you’re made of.
Led by faculty, students from multiple disciplines endeavor to create completed works of art during this 24-hour art marathon. The event begins promptly at 10 a.m., Friday September 30, and will continue through 10 a.m., Saturday October 1st! Participants should bring their own art supplies, but coffee and food will be provided throughout the night to attendees committed to the full 24-hour challenge.
The Sequential Art Challenges:
1. 24 page b&w comic in 24 hours, any medium, bring your own supplies. The idea is to start from scratch, so don't bring a bunch of stuff already in progress.
2. Design 52 DC Comics characters in 24 hours - any medium, must have color, 3/4 front shot is fine. Bring your own materials.There are 2 DCU encyclopedia and DC's Who's-Who mini series for reference, students can study up if they want.
Come early to secure your spot and get settled! Sequential Art will be holding their challenge in room 347. We'll have a kick off at 9:45 out in the main 3rd floor area by the homework labs (near the elevators).
Email your faculty leaders with any questions. There will be prizes and giveaways as well as a juried show for those who can complete their artwork.
Can you generate?
Follow the Generate blog at http://blog.scad.edu/generate/
Check out the Facebook page and be sure to rsvp.
Go and follow the SCAD SEQA Tumblr.
Follow @scaddotedu on Twitter and post to using #SCADGenerate
Led by faculty, students from multiple disciplines endeavor to create completed works of art during this 24-hour art marathon. The event begins promptly at 10 a.m., Friday September 30, and will continue through 10 a.m., Saturday October 1st! Participants should bring their own art supplies, but coffee and food will be provided throughout the night to attendees committed to the full 24-hour challenge.
The Sequential Art Challenges:
1. 24 page b&w comic in 24 hours, any medium, bring your own supplies. The idea is to start from scratch, so don't bring a bunch of stuff already in progress.
2. Design 52 DC Comics characters in 24 hours - any medium, must have color, 3/4 front shot is fine. Bring your own materials.There are 2 DCU encyclopedia and DC's Who's-Who mini series for reference, students can study up if they want.
Come early to secure your spot and get settled! Sequential Art will be holding their challenge in room 347. We'll have a kick off at 9:45 out in the main 3rd floor area by the homework labs (near the elevators).
Email your faculty leaders with any questions. There will be prizes and giveaways as well as a juried show for those who can complete their artwork.
Can you generate?
Follow the Generate blog at http://blog.scad.edu/generate/
Check out the Facebook page and be sure to rsvp.
Go and follow the SCAD SEQA Tumblr.
Follow @scaddotedu on Twitter and post to using #SCADGenerate
Monday, September 26, 2011
Tuesday, September 20, 2011
Subscribe to:
Posts (Atom)